Final Fantasy XIII

There are two different types of status effects in the game and various terms are used to describe them throughout this strategy guide:

  • Status Enhancements - Also referred to as positive buffs, positive spells or buffs.
  • Status Ailments - Also referred to as negative buffs, negative spells or debuffs.

When it comes to controlling your party members and their roles, Status Enhancements are generally cast by your Synergists on your party members and Status Ailments are cast by your Saboteurs on enemy combatants.

Hope casting Faithra as a Synergist

Status Enhancements

Status enhancements can provide a wide range of benefits to your party members in battle. They may either be cast by a Synergist, equipping certain accessories that cast them or initiated through the use of an Aegisol or Fortisol. The impacts of these enhancements cannot be overstated and it’s important to cast them on your party members for many of the more difficult battles in the game.

Synergists can also cast Status Enhancements to counteract Status Ailments. For example, the status ailment of Debrave, which will reduce a target’s physical attack power, can be countered by having the Synergist cast Bravery. Note as well that some enemies will cast status enhancements on themselves which will need to be Dispelled or counteracted.

Here is a list of the status enhancements you will encounter in Final Fantasy XIII:

Game Description Additional Details
Barfire Raise target's fire resistance.
Barfrost Raise target's ice resistance.
Barthunder Raise target's lightning resistance.
Barwater Raise target's water resistance.
Bravera Significantly raise target’s Strength for a short time. Strength +75%
Bravery Raise target's Strength. Strength +25%
Enfire Add fire attribute to target’s COM, RAV, SEN, or SAB attacks.
Enfrost Add ice attribute to target’s COM, RAV, SEN, or SAB attacks.
Enthunder Add lightning attribute to target’s COM, RAV, SEN, or SAB attacks.
Enwater Add water attribute to target’s COM, RAV, SEN, or SAB attacks.
Faith Raise target's Magic. Magic +25%
Faithra Significantly raise target's Magic for a short time. Magic +75%
Haste Accelerate target’s ATB gauge recharge rate. ATB Gauge refill rate +50%
Protect Raise target's physical resistance. Physical Resistance +33%
Protectra Significantly raise target's physical resistance for a short time. Physical Resistance +50%
Shell Raise target's magic resistance. Magical Resistance +33%
Shellra Significantly raise target's magic resistance for a short time. Magical Resistance +50%
Veil Raise target’s status ailment resistance.
Vigilance Boost target’s odds of interrupting actions and avoiding interruption of own.

Status Ailments

Status ailments impact enemies and party members by making them more susceptible to various game mechanics (weaker to physical attacks, damage from Poison, unable to take certain actions, etc.). These ailments can greatly increase the effectiveness of your party members against enemies that are afflicted with them, but they can also have a highly detrimental effect on your party members if they are hit with any by an enemy.

Saboteurs can be used to load up enemies with status ailments and, once Libra has been used to expose an enemy’s weaknesses to status ailments, the Saboteur will focus on debuffs that will have the largest impact in battle.

Note that every party member and enemy has a chance to resist status ailments that are cast on them, which means that a Saboteur may need to cast them a few times in order for them to be properly applied.

Here are the status ailments available in the game and their impact:

Game Description Additional Details
Curse Lower target’s odds of interrupting actions and avoiding interruption of own.
Cursega Render targets within a wide radius interruption-prone and deal magic damage.
Daze Stun target, rendering it vulnerable, and deal magic damage. Stuns the target until they are hit again.
Dazega Stun and deal magic damage within a wide radius. Stuns the target until they are hit again.
Death Slay target instantly, dealing magic damage instead if unsuccessful. Has a low chance to instantly kill the target (1%).
Debrave Reduces target’s physical power.
Defaith Reduces target's magic power.
Deprotect Reduce target’s physical resistance and deal magic damage. Decreases resistance to physical damage by 89%.
Deprotectga Reduce physical resistance and deal magic damage within a wide radius. Decreases resistance to physical damage by 89%.
Deshell Reduce target's magic resistance and deal magic damage. Decreases resistance to magical damage by 89%.
Dispel Reduce magic resistance and deal magic damage within a wide radius. Decreases resistance to magical damage by 89%.
Fog Remove target’s most recent status enhancement and deal magic damage.
Fog Disable target’s spell-casting abilities and deal magic damage.
Imperil Disable enemy spell casting and deal magic damage within a wide radius.
Imperilga Reduce target's elemental resistances and deal magic damage.
Pain Reduce elemental resistances and deal magic damage within a wide radius.
Painga Disable target's physical abilities and deal magic damage.
Poison Disable enemy physical abilities and deal magic damage within a wide radius.
Poisonga Poison target and deal magic damage. Deals 1% damage every 3 seconds.
Slow Poison and deal magic damage to targets within a wide radius. Reduces the ATB gauge fill rate by 50%.
Slowga Reduce ATB gauge recharge rate and deal magic damage within a wide radius. Reduces the ATB gauge fill rate by 50%.