Final Fantasy Mode
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Vambraces
This page lists the vambraces from weakest to most powerful, which is the opposite order in which they appear once sorted in the game’s menu screen. Vambraces from the DLC Expansions are included at the bottom, but this list excludes the updated versions of the weapons that appear in Final Fantasy Mode. Check out the Game Mode page to switch guide versions:
Hard Leather Armlets
In Game Description:
“Though at first glance this modest wrist piece might appear an uncomfortable fit for those cursed with fleshy forearms, upon further inspection one would be relieved to discover the band incomplete, affording its wearer a modicum of comfort, be he swine or starveling.”
“Having deemed shields too costly a resource to be wasting on mere Bearer assassins, the Sanbrequois imperial army now provides their frontline pawns with a pair of simple iron bangles that might stop an enemy blade…if the Bearer can raise his arms in time.”
Obtained:
Equipped to Clive by default at the beginning of the game during the A Chance Encounter Main Scenario Quest.
Version
Defense
HP
Materials required to…
Imperial Infantry Bracers
15
-
Metian Bonds
In Game Description:
“It is a longstanding ROsarian tradition for the Archduke to bestow a gift to scions of the ducal line upon their coming of age. These bracers, dyed in the red of the star Metia, were what Elwin’s father chose for him, and formed part of a set of clothes kept in Eastpool for when he and his family would summer there.”
Obtained:
Automatically received when Clive and Jill travel through Eastpool during the Holding On.
Version
Defense
HP
Materials required to…
Metian Bonds
45
12
Iron Bracers
In Game Description:
“Though little more than a crude leather straps reinforced with even cruder iron plates, boundless tales of dexterous doers-of-derring deftly deflecting dorlachs and redirecting dints with naught but these wristlets have made the equipment a popular choice for those who dream of being a hero but currently lack the monetary means.”
Obtained:
You can purchase the Iron Belt from Charon during the Hide, Hideaway Main Scenario Quest.
“Oft gifted by a knight’s paramour on the day of their beloved’s first foray into the wild, traveler’s bands are little more than pretty shells, broken glass, and shards of depleted crystal affixed to a leather band. But it’s the thought that counts.”
Obtained:
Purchasable from Charon at the Hideaway during the Fanning Embers Main Scenario Quest.
“Unlike most protective wristwear, steel crowns actually provide a fair amount of protection to their wearer. Unfortunately, the added protection is achieved through added weight, ensuring that only the most muscular might effectively wield them.”
Obtained:
Purchasable from Charon at the Hideaway during the Wings of Change Main Scenario Quest.
“When worn by a skilled combatant, the twin chains wrapped about these otherwise simple bucklers can be used to ensnare enemy blades, providing the defender with precious moments in which to deliver unhindered counterattacks.”
Obtained:
Purchasable from Charon at the Hideaway during The Wages of Guilt Main Scenario Quest.
“The platinum plates which adorn these wrist guards are less for defense than they are to warn any would-be attackers that the person they are about assault has amassed enough of a fortune slaughtering enemies and claiming their gear that they no longer need to worry about frivolous things like ‘protection.’”
Obtained:
Purchasable from Charon at the Hideaway during After the Storm Main Scenario Quest.
“The nomadic tribes of Dhalmekia can be counted amongst some of the best hunters and trackers in the Twins. As per tradition, they claim a small, seemingly insignificant fragment of each of their prey—be it fang, bone, skin, or hair—and affix it to their gear so that the spirit of the decreased may continue the hunt alongside them.”
Obtained:
Purchasable from Charon at the Hideaway during Bolts from the Blue Main Scenario Quest.
“‘A blind opponent is a dead one,’ or so the saying goes. The desert knights of old Dhalmekia took this advice to heart, making an ally of the sun by adorning themselves with rings and armlets buffed to a mirror sheen. As the rival kingdoms warred for dominance, the iron became embellished with glass, then crystal, till at last they arrived at the final, ideal form of eye-endangering accessory: diamond-encrusted armlets.”
Obtained:
Purchasable from Goetz during the Fire in the Sky Main Scenario Quest.
“These armguards are not only thought to be enhanced by the myriad tiny runes engraved about the white gold ribbing, but also by the crescent shape which in itself serves as a protective ‘ward of conservation.’”
Obtained:
Purchasable from Charon at the Hideaway during the A Song of Hope Main Scenario Quest.
“Amongst celestial bodies, the sun is known as the ‘Exile’ for it is said that he was banished to the realm of day by the moon and stars for shining too brightly. While his strength is unmatched, he is fated to fight alone for all eternity.”
Obtained:
Purchasable from Goetz during the Streets of Madness Main Scenario Quest.
“Fashioned after those pictured adorning the wrists of the mythical Founder in ancient engravings, Archduke Elwin intended to gift these bands to his beloved sons upon their coming of age, that they might serve to remind them of the unbreakable bonds they share as proud scions of the ducal line, and the unwavering devotion that would be required to see their duty done.”
Obtained:
Reward for completing Laid to Rest Optional Quest.
Version
Defense
HP
Materials required to…
The Founder’s Grasp
94
50
Demontamer’s Armguards
In Game Description:
“It is difficult for a demon to find a willing vessel, so while the hells are cluttered with bodiless aberrations clawing to escape, rarely do they ever succeed. However, those that do, exhibit inhuman strength and malice, and can wreak havoc on the corporeal world. Thus, efforts are made to trap and tame the fallen sould that they might not torment the living.”
Obtained:
Purchased from the “Guardian Quartermaster” during the Black Light Burns Main Scenario Quest.
Version
Defense
HP
Materials required to…
Demontamer’s Armguards
48
14
Purchase:
1,700 Gil
Mythril Wristlets
In Game Description:
“The appearance of mythril in Valisthea is a fairly recent occurrence, its history only going back as far as the fall of the first Mothercrystal and the emergence of the deadlands. This led some of the Crystalline Orthodoxy to preach that the Blight is somehow involved in its creation, therefore making it both impure and unholy.”
Obtained:
Treasure coffer at Drake’s Break during Fire and Ice Main Scenario Quest.
Version
Defense
HP
Materials required to…
Mythril Wristlets
64
20
Drakeslayer’s Bracelets
In Game Description:
“‘Only when she saw the drake no longer stirred and his eyes were grey with oblivion did she remove belt and bracelet, casting them into the wyrm’s maw where they might rest for an eternity.’
- Legend of the Drake
Translation by Moss the Chronicler”
“‘Two sons did the Devourer beget, and like their father would they look ever forward to the past.’
Upon placing the smooth leather cuffs upon your wrists, they cinch tight to your skin in an oddly warm embrace. Removing them requires more effort than it should.”
“Fifteen centuries removed from their creation, these unassuming accessories are inexplicably warm to the touch, and when equipped, are compelled by some unseen force to cinch tightly about the wearer’s flesh like a mother gripping the arm of a misbehaved child.
‘And upon their wrists would the people wear bangles of opal and onyx that they might foresee the shifting of the very heavens.’
“Upon their sixteenth nameday, every Mote of Water is fitted with a hand-carved wooden torque that they will keep for the rest of their lives. A vestige of their tribe’s long years of wandering following the fall of Drake’s Horn in which the loss of members was commonplace, the ring represents a singular bond between the Motes that transcends both physical and spiritual distance.
‘Know that even should you walk Abyss, our hands will guide you home.’
- Mote of Water Adage”
Obtained:
Purchased from the Haven Store during The Rising Tide DLC Expansion.
“When worn by a skilled combatant, the twin chains wrapped about these otherwise simple bucklers can be used to ensnare enemy blades, providing the defender with precious moments in which to deliver unhindered counterattacks.”
Obtained:
Purchasable from Charon at the Hideaway during The Wages of Guilt Main Scenario Quest.
“It is difficult for a demon to find a willing vessel, so while the hells are cluttered with bodiless aberrations clawing to escape, rarely do they ever succeed. However, those that do, exhibit inhuman strength and malice, and can wreak havoc on the corporeal world. Thus, efforts are made to trap and tame the fallen sould that they might not torment the living.”
Obtained:
Purchased from the “Guardian Quartermaster” during the Black Light Burns Main Scenario Quest.
Version
Defense
HP
Materials required to…
Demontamer’s Armguards
48
14
Purchase:
1,700 Gil
Diamond Armlets
In Game Description:
“‘A blind opponent is a dead one,’ or so the saying goes. The desert knights of old Dhalmekia took this advice to heart, making an ally of the sun by adorning themselves with rings and armlets buffed to a mirror sheen. As the rival kingdoms warred for dominance, the iron became embellished with glass, then crystal, till at last they arrived at the final, ideal form of eye-endangering accessory: diamond-encrusted armlets.”
Obtained:
Purchasable from Goetz during the Fire in the Sky Main Scenario Quest.
“‘Only when she saw the drake no longer stirred and his eyes were grey with oblivion did she remove belt and bracelet, casting them into the wyrm’s maw where they might rest for an eternity.’
- Legend of the Drake
Translation by Moss the Chronicler”
“Fifteen centuries removed from their creation, these unassuming accessories are inexplicably warm to the touch, and when equipped, are compelled by some unseen force to cinch tightly about the wearer’s flesh like a mother gripping the arm of a misbehaved child.
‘And upon their wrists would the people wear bangles of opal and onyx that they might foresee the shifting of the very heavens.’
“Though at first glance this modest wrist piece might appear an uncomfortable fit for those cursed with fleshy forearms, upon further inspection one would be relieved to discover the band incomplete, affording its wearer a modicum of comfort, be he swine or starveling.”
“The nomadic tribes of Dhalmekia can be counted amongst some of the best hunters and trackers in the Twins. As per tradition, they claim a small, seemingly insignificant fragment of each of their prey—be it fang, bone, skin, or hair—and affix it to their gear so that the spirit of the decreased may continue the hunt alongside them.”
Obtained:
Purchasable from Charon at the Hideaway during Bolts from the Blue Main Scenario Quest.
“Having deemed shields too costly a resource to be wasting on mere Bearer assassins, the Sanbrequois imperial army now provides their frontline pawns with a pair of simple iron bangles that might stop an enemy blade…if the Bearer can raise his arms in time.”
Obtained:
Equipped to Clive by default at the beginning of the game during the A Chance Encounter Main Scenario Quest.
Version
Defense
HP
Materials required to…
Imperial Infantry Bracers
15
-
Iron Bracers
In Game Description:
“Though little more than a crude leather straps reinforced with even cruder iron plates, boundless tales of dexterous doers-of-derring deftly deflecting dorlachs and redirecting dints with naught but these wristlets have made the equipment a popular choice for those who dream of being a hero but currently lack the monetary means.”
Obtained:
You can purchase the Iron Belt from Charon during the Hide, Hideaway Main Scenario Quest.
“It is a longstanding ROsarian tradition for the Archduke to bestow a gift to scions of the ducal line upon their coming of age. These bracers, dyed in the red of the star Metia, were what Elwin’s father chose for him, and formed part of a set of clothes kept in Eastpool for when he and his family would summer there.”
Obtained:
Automatically received when Clive and Jill travel through Eastpool during the Holding On.
Version
Defense
HP
Materials required to…
Metian Bonds
45
12
Minwu Arm Ring
In Game Description:
“Upon their sixteenth nameday, every Mote of Water is fitted with a hand-carved wooden torque that they will keep for the rest of their lives. A vestige of their tribe’s long years of wandering following the fall of Drake’s Horn in which the loss of members was commonplace, the ring represents a singular bond between the Motes that transcends both physical and spiritual distance.
‘Know that even should you walk Abyss, our hands will guide you home.’
- Mote of Water Adage”
Obtained:
Purchased from the Haven Store during The Rising Tide DLC Expansion.
“The appearance of mythril in Valisthea is a fairly recent occurrence, its history only going back as far as the fall of the first Mothercrystal and the emergence of the deadlands. This led some of the Crystalline Orthodoxy to preach that the Blight is somehow involved in its creation, therefore making it both impure and unholy.”
Obtained:
Treasure coffer at Drake’s Break during Fire and Ice Main Scenario Quest.
Version
Defense
HP
Materials required to…
Mythril Wristlets
64
20
Platinum Cannons
In Game Description:
“The platinum plates which adorn these wrist guards are less for defense than they are to warn any would-be attackers that the person they are about assault has amassed enough of a fortune slaughtering enemies and claiming their gear that they no longer need to worry about frivolous things like ‘protection.’”
Obtained:
Purchasable from Charon at the Hideaway during After the Storm Main Scenario Quest.
“These armguards are not only thought to be enhanced by the myriad tiny runes engraved about the white gold ribbing, but also by the crescent shape which in itself serves as a protective ‘ward of conservation.’”
Obtained:
Purchasable from Charon at the Hideaway during the A Song of Hope Main Scenario Quest.
“Unlike most protective wristwear, steel crowns actually provide a fair amount of protection to their wearer. Unfortunately, the added protection is achieved through added weight, ensuring that only the most muscular might effectively wield them.”
Obtained:
Purchasable from Charon at the Hideaway during the Wings of Change Main Scenario Quest.
“Amongst celestial bodies, the sun is known as the ‘Exile’ for it is said that he was banished to the realm of day by the moon and stars for shining too brightly. While his strength is unmatched, he is fated to fight alone for all eternity.”
Obtained:
Purchasable from Goetz during the Streets of Madness Main Scenario Quest.
“Fashioned after those pictured adorning the wrists of the mythical Founder in ancient engravings, Archduke Elwin intended to gift these bands to his beloved sons upon their coming of age, that they might serve to remind them of the unbreakable bonds they share as proud scions of the ducal line, and the unwavering devotion that would be required to see their duty done.”
Obtained:
Reward for completing Laid to Rest Optional Quest.
Version
Defense
HP
Materials required to…
The Founder’s Grasp
94
50
The Sons of Ouroboros
In Game Description:
“‘Two sons did the Devourer beget, and like their father would they look ever forward to the past.’
Upon placing the smooth leather cuffs upon your wrists, they cinch tight to your skin in an oddly warm embrace. Removing them requires more effort than it should.”
“Oft gifted by a knight’s paramour on the day of their beloved’s first foray into the wild, traveler’s bands are little more than pretty shells, broken glass, and shards of depleted crystal affixed to a leather band. But it’s the thought that counts.”
Obtained:
Purchasable from Charon at the Hideaway during the Fanning Embers Main Scenario Quest.