Ammunition
Ammo items are those which can be used by Irvine during his Limit Break, “Shot”, which each have varying affects and different amounts of damage.
Normal Ammo
- Description:
- Regular Ammo.
- Refined from:
- 1x Screw = 8x Normal Ammo
- Refined into:
- 1x Normal Ammo = 1x Fast Ammo
Shotgun Ammo
- Description:
- Ammo that attacks all enemies.
- Refined from:
- 1x Screw = 8x Normal Ammo
- Refined into:
- 1x Normal Ammo = 2x Fast Ammo
Dark Ammo
- Description:
- Ammo with status changing effect.
- Refined from:
-
1x Poison Powder = 10x Dark Ammo
1x Venom Fang = 20x Dark Ammo
1x Abadon Card = 30x Dark Ammo - Refined into:
- (None)
Fire Ammo
- Description:
- Ammo with Fire element.
- Refined from:
-
1x Bomb Fragment = 20x Fire Ammo
1x Red Fang = 40x Fire Ammo
1x Fuel = 40x Fire Ammo
1x Oilboyle Card = 30x Fire Ammo - Refined into:
- (None)
Demolition Ammo
- Description:
- Ammo 3 times more powerful than Normal Ammo.
- Refined from:
-
1x Missile = 20x Demolition Ammo
1x Running Fire = 40x Demolition Ammo
1x Cactus Thorns = 40x Demolition Ammo
1x Trauma Card = 30x Dark Ammo - Refined into:
- (None)
Fast Ammo
- Description:
- Ammo for rapid fire.
- Refined from:
-
1x Normal Ammo = 20x Fast Ammo
1x Shotgun Ammo = 20x Fast Ammo
1x GIM47N Card = 10x Fast Ammo - Refined into:
- (None)
AP Ammo
- Description:
- Armor-piercing ammo.
- Refined from:
-
1x Sharp Spike = 10x AP Ammo
1x Chef’s Knife = 20x AP Ammo - Refined into:
- (None)
Pulse Ammo
- Description:
- Ammo that contains powerful energy.
- Refined from:
-
1x Energy Crystal = 10x Pulse Ammo
1x Laser Cannon = 5x Pulse Ammo
1x Power Generator = 20x Pulse Ammo - Refined into:
- 5x Pulse Ammo = 1x Ultima