Ammunition
Ammo items are those which can be used by Irvine during his Limit Break, “Shot”, which each have varying affects and different amounts of damage.
Normal Ammo
- Description:
- Regular Ammo.
- Refined from:
-
1x
Screw = 8x
Normal Ammo
- Refined into:
-
1x
Normal Ammo = 1x
Fast Ammo
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Shotgun Ammo
- Description:
- Ammo that attacks all enemies.
- Refined from:
-
1x
Screw = 8x
Normal Ammo
- Refined into:
-
1x
Normal Ammo = 2x
Fast Ammo
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Dark Ammo
- Description:
- Ammo with status changing effect.
- Refined from:
-
1x
Poison Powder = 10x
Dark Ammo
1xVenom Fang = 20x
Dark Ammo
1xAbadon Card = 30x
Dark Ammo
- Refined into:
- (None)
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Fire Ammo
- Description:
- Ammo with Fire element.
- Refined from:
-
1x
Bomb Fragment = 20x
Fire Ammo
1xRed Fang = 40x
Fire Ammo
1xFuel = 40x
Fire Ammo
1xOilboyle Card = 30x
Fire Ammo
- Refined into:
- (None)
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Demolition Ammo
- Description:
- Ammo 3 times more powerful than Normal Ammo.
- Refined from:
-
1x
Missile = 20x
Demolition Ammo
1xRunning Fire = 40x
Demolition Ammo
1xCactus Thorns = 40x
Demolition Ammo
1xTrauma Card = 30x
Dark Ammo
- Refined into:
- (None)
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Fast Ammo
- Description:
- Ammo for rapid fire.
- Refined from:
-
1x
Normal Ammo = 20x
Fast Ammo
1xShotgun Ammo = 20x
Fast Ammo
1xGIM47N Card = 10x
Fast Ammo
- Refined into:
- (None)
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AP Ammo
- Description:
- Armor-piercing ammo.
- Refined from:
-
1x
Sharp Spike = 10x
AP Ammo
1xChef’s Knife = 20x
AP Ammo
- Refined into:
- (None)
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Pulse Ammo
- Description:
- Ammo that contains powerful energy.
- Refined from:
-
1x
Energy Crystal = 10x
Pulse Ammo
1xLaser Cannon = 5x
Pulse Ammo
1xPower Generator = 20x
Pulse Ammo
- Refined into:
-
5x
Pulse Ammo = 1x
Ultima
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