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Phoenix

Phoenix is the first Eikon that Clive gains access to, and he’ll have access to it right from the beginning of the game. Both Clive and his brother Joshua are gifted with the power or the essence of Phoenix right from birth. The game will initially lock most of Phoenix’s abilities, leaving you stuck with just Phoenix Shift and Rising Flames, but once you reach the Nysa Defile and play as ‘older Clive,’ the remaining abilities will unlock.

Close-up of Phoenix during the battle against Bahamut at Twinside

In fact, you won’t have more than three Eikons to choose from until you reach Bolts from the Blue in Chapter 6 of the game, meaning Phoenix will be in your rotation for nearly half the game. Therefore, it’s essential to familiarize yourself with the strengths and weaknesses of all of Phoenix’s abilities outlined below. Even if you don’t plan to counterattack with Heatwave, for example, you can still make use of its more powerful abilities, like Flames of Rebirth, as a means of healing Clive during battles.

There is a section of the game where you can control Phoenix, and for those sequences, you will gain access to a whole new set of Phoenix-specific abilities while “embodying Phoenix.” For more information on those abilities, check out the “Embodying Phoenix” section using the link below:

The remaining abilities are found below: