Blue Bullets
A list of the Blue Bullets that the Gun Mage can learn. Unlike every other Dressphere ability, Blue Bullets are not bought with AP. The Gun Mage learns one by being hit with it, so the listings below also name the fiend that teaches each ability.
Full List
Fire Breath
- Effect:
- “Deal fire damage to all enemies.”
- MP:
- 28
Seed Cannon
- Effect:
- “Damage one enemy.”
- MP:
- 28
Stone Breath
- Effect:
- “Petrify all enemies.”
- MP:
- 32
Absorb
- Effect:
- “Absorb HP and MP from one enemy.”
- MP:
- 3
White Wind
- Effect:
- “Restore some HP to the party.”
- MP:
- 16
Bad Breath
- Effect:
- “Inflict status ailments on all enemies.”
- MP:
- 64
Mighty Guard
- Effect:
- “Cast Shell and Protect on the party.”
- MP:
- 32
Supernova
- Effect:
- “Damage all enemies.”
- MP:
- 70
Cry in the Night
- Effect:
- “Damage all enemies.”
- MP:
- 80
Drill Shot
- Effect:
- “Damage one enemy.”
- MP:
- 32
Mortar
- Effect:
- “Damage all enemies.”
- MP:
- 99
Annihilator
- Effect:
- “Damage all enemies.”
- MP:
- 48
Heaven’s Cataract
- Effect:
- “Damage all enemies and lower Defense and Magic Defense.”
- MP:
- 22
1000 Needles
- Effect:
- “Damage one enemy.”
- MP:
- 24
Storm Cannon
- Effect:
- “Damage all enemies.”
- MP:
- 38
Blaster
- Effect:
- “Damage one enemy.”
- MP:
- 30