Ultima Weapon
Ultima Weapon is a Weapon-type fiend that you can encounter in the Calm Lands.
Fiend Description
“A mighty fiend of legend, wielding greater magic than ever. This terror teaches all who approach the true meaning of Ultima. Whatever you do, don’t call it Atma.”
| Stats | |
|---|---|
| Level | 82 |
| HP | 34,300 |
| MP | 9,999 |
| EXP | 3,350 |
| AP | 1 |
| Gil | 3,000 |
| Gil (stolen) | 3,000 |
| Strength | 74 |
| Defense | 32 |
| Magic | 53 |
| Magic Defense | 33 |
| Agility | 112 |
| Evasion | 0 |
Where to Find It
- Calm Lands (Chapter 5)
- Via Infinito (Cloisters 47 to 49)
Steals, Drops, and Bribes
Butterfingers makes every drop the rare item, and
Master Thief always steals the rare item.
| Source | Item | Chance |
|---|---|---|
| Drop | 87.5% | |
| 12.5% | ||
| Steal | 43.9% | |
| 6.3% | ||
| Bribe | Common | |
| Rare |
Elemental Affinities
| Element | Effect |
|---|---|
| Fire | Normal |
| Ice | Normal |
| Water | Normal |
| Lightning | Normal |
| Holy | Normal |
| Gravity | Immune |
Status Vulnerabilities
| Status | Effect |
|---|---|
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Delay | Immune |
| Eject | Resistant |
| Zantetsu | Resistant |
Attacks
- “Supernova”: Damage to the party.
- “Attack”: Damage to one character.
- “Mighty Guard G”
- “White Highwind”: Restores HP to its allies, and cures Sleep, Silence, Darkness, Poison, Confusion and Berserk.
- “Judgment”: Damage to one character.
- “Punishment”: Damage to the party.
- “Meteor”: Damage to the party.
- “Break”: May inflict Petrification on one character.
Oversoul Only
- “Dispel”
- “Osmose”