Side Quests
This section of the Final Fantasy X-2 guide is coming soon. Check back shortly for the full Side Quests guide.
Complete Side Quest List
An overview of how the Al Bhed Primer system works in Final Fantasy X-2, including where to find each of them and how to go digging for the rest in the Bikanel Desert.
Opening the second cipher-locked door in the Besaid cave with the Besaid Key and the Search Sphere.
An explanation of the rules and some tips you can use to practice winning games ahead of the upcoming tournament.
Using the button to speak to NPCs about the attractions in the Calm Lands and to build interest in a marriage proposal for the hapless bachelor.
How to play and complete each of the attraction/mini-games in the Calm Lands.
Challenge Beclem’s high score and work your way through the gunner levels towards the achievement/trophy.
Yuna, Rikku, and Paine all have different tower calibration mini-games to play at each of the 10 lightning towers across the Thunder Plains. This page provides an overview of the games and the rewards you can receive.
Learn more about how to catch and care for Chocobos out at Clasko’s Chocobo Ranch in the Calm Lands.
Matching up each of the monkeys that are loitering around the Zanarkand Ruins with their partners.
Completing the “Cactuar Connection” Mission to locate ‘ten gatekeepers,’ cactuars who have hidden themselves throughout Spira.
Interested in learning about the different outcome options for Rin’s Mi’ihen Highroad Mystery, which concludes in Chapter 5? Check out this section to learn about the different culprits, the different choices you can make, and the resulting outcomes.
A high-level overview of how to scout free agents, sign and cut players, renew contracts, spend your “Command Points,” train, and win Blitzball matches in FFX-2’s new style.
Open the walls that block the pathways in the “New Cave” using various numbers strewn about the cave. There are a few optional treasure chests you can pick up in this area.
A new dungeon that has opened up in the Mi’ihen Highroad. Consider leaving this dungeon until later when you’re completing Shinra’s Bestiary.
Tracking down the Amazing Chocobo and picking up all of the rewards in the Ruin Depths.
An optional late-game dungeon that has 100 Cloisters to navigate through. This dungeon holds two Crimson Spheres along with some of the toughest bosses in the game.
An overview of how to complete the entries in Shinra’s Bestiary, including Oversouled creatures, and how to make the most of your trips through the Via Infinito using this guide’s Bestiary Tracker.