Elma
You fight Elma on Mushroom Rock Road.
Fiend Description
“A warrior of the Youth League. She is Lucil’s most promising pupil, demonstrating great prowess in battle. She can get a bit hyper from time to time.”
| Stats | |
|---|---|
| Level | 36 |
| HP | 1,640 to 4,882 |
| MP | 870 |
| EXP | 1,800 |
| AP | 2 |
| Gil | 500 |
| Gil (stolen) | 6,000 |
| Strength | 58 |
| Defense | 56 |
| Magic | 41 |
| Magic Defense | 80 |
| Agility | 94 |
| Evasion | 44 |
Where to Find It
- Mushroom Rock Road (Chapters 2 and 5)
Steals, Drops, and Bribes
Butterfingers makes every drop the rare item, and
Master Thief always steals the rare item.
| Source | Item | Chance |
|---|---|---|
| Drop | 87.5% | |
| 12.5% | ||
| Steal | 87.5% | |
| 12.5% | ||
| Bribe | None | |
Elemental Affinities
| Element | Effect |
|---|---|
| Fire | Normal |
| Ice | Normal |
| Water | Normal |
| Lightning | Normal |
| Holy | Normal |
| Gravity | Immune |
Status Vulnerabilities
| Status | Effect |
|---|---|
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Delay | Immune |
| Eject | Immune |
| Zantetsu | Resistant |
Attacks
- “Haste”
- “Attack”: Damage to one character.
- “Thunder”: Lightning damage to one character.
- “Sleep”: May inflict Sleep on one character.
- “Slow”: May inflict Slow on one character.
- “Not-So-Mighty Guard”
- “Dispel”
- “Fira”: Fire damage to one character.
- “Blizzara”: Ice damage to one character.
- “Thundara”: Lightning damage to one character.
- “Watera”: Water damage to one character.
- “Flash Bomb”: Damage to the party, and may inflict Darkness.
- “Confuse”: May inflict Confusion on one character.
- “Hush Grenade”: Damage to the party, and may inflict Silence.
- “Osmose”
- “Clean Slate”: Restores HP to itself, and cures Sleep, Silence, Darkness, Poison, Curse, Pointless and Slow.
- “Fireworks”: Damage to the party.
- “Critical Attack”: Damage to one character.
Supreme Gem: Deals non-elemental damage to the party.
Gold Hourglass: Delays the actions of the party.
Lunar Curtain: Casts Shell on its allies.
Light Curtain: Casts Protect on its allies.